Home
1.
Overview
2.
The Basis of all modding
2.1.
Pak patching
2.2.
Dealing with paks
2.3.
Asset editing
2.4.
Audio
2.5.
Visual
2.6.
Blueprints
2.7.
C++
2.8.
DLL injection
3.
Mod Support
3.1.
Natively loading mods
3.1.1.
Pak loader plugin
3.1.2.
SimpleUGC plugin
3.1.3.
Do it yourself
3.2.
Mod managers
3.3.
Mod kits/SDKs
3.3.1.
Developer Modkits
3.3.1.1.
Why?
3.3.1.2.
How?
3.3.1.3.
Extra features
3.3.1.4.
Examples
3.3.2.
Community Modkits
4.
Case Studies
4.1.
Satisfactory
4.2.
ContractorsVR
4.3.
Astro Colony
4.4.
ARK: Survival Evolved
4.5.
Deep Rock Galactic
4.6.
cyubeVR
5.
Final notes
6.
Archived Pages
6.1.
Folder Hierarchy
Light (default)
Rust
Coal
Navy
Ayu
A Comprehensive Introduction to Unreal Engine Modding
Examples of a developer modkit
Astro Colony
Contractors VR