1. Home
  2. 1. Overview
  3. 2. The Basis of all modding
    1. 2.1. Pak patching
    2. 2.2. Dealing with paks
    3. 2.3. Asset editing
    4. 2.4. Audio
    5. 2.5. Visual
    6. 2.6. Blueprints
    7. 2.7. C++
    8. 2.8. DLL injection
  4. 3. Mod Support
    1. 3.1. Natively loading mods
      1. 3.1.1. Pak loader plugin
      2. 3.1.2. SimpleUGC plugin
      3. 3.1.3. Do it yourself
    2. 3.2. Mod managers
    3. 3.3. Mod kits/SDKs
      1. 3.3.1. Developer Modkits
        1. 3.3.1.1. Why?
        2. 3.3.1.2. How?
        3. 3.3.1.3. Extra features
        4. 3.3.1.4. Examples
      2. 3.3.2. Community Modkits
  5. 4. Case Studies
    1. 4.1. Satisfactory
    2. 4.2. ContractorsVR
    3. 4.3. Astro Colony
    4. 4.4. ARK: Survival Evolved
    5. 4.5. Deep Rock Galactic
    6. 4.6. cyubeVR
  6. 5. Final notes
  7. 6. Archived Pages
    1. 6.1. Folder Hierarchy

A Comprehensive Introduction to Unreal Engine Modding

Examples of a developer modkit

Astro Colony

Contractors VR